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I am one funking dumbutt. I make horribly buggy games that people actually enjoy for some..unknown reason.

Male

dum dum

summer school

NewYork

Joined on 3/1/20

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abbreviations:

BA: blingos adventure

bc: because

==================================================================


aye! how've you guys been? good? well, I'm sorry to ruin it for ya, but I got some news.

I have lotta things to say so I'm gonna try to...well...say it.


2 weeks ago I said that development is picking up right? well...it was for like...a week...now we haven't changed the game in the past MONTH. yeah. it sucks right now.


Wtf happened exactly?


well... it's hard to explain. Before summer started, me and Cozmos(co-creator and co-founder of our game studio, shurikan studios, if you guys didn't know) decided to work on BA over the summer and release the game or at least a teaser trailer by September / December. easy right? finish the tutorial, first world or 2, record it, and release! boom! done!


we haven't talked about BA since June.

and it's AUGUST(at the time of weighting this)!


yes, we've been picking away at it bit by bit, but no major changes other than something I'd rather not spoil.


now I know you're asking "how in the actual funk has this happened?"


get this...

WE BOTH NEED TO CATCH UP ON SCHOOLWORK.


I'm not joking. we aren't being lazy and shiz.


school has taken a big chunk out of our days and we dont have the time to fully work on the game. yeah, on rare occasions one of us will sit down and pick away at it but not any major strides. it's very frustrating tbh.


What's happening now?


BA is probably gonna be PUSHED TO NEXT YEAR, sadly. until we can actually pick up on it, there won't be that much development. we will try to find times in our days to manage and work on the game but even so it won't really change the release date sadly


we've been working on this game since last August, and I don't know if it was the tight release date we put on ourselves, the schoolwork, or even miscommunication, but somehow we are where we are right now because of one of those things. heck, it might be all of them who knows! but bottom line this game isn't going anywhere right now. it isn't being canceled, it isn't being taken over, and it isn't turning out bad bc of this. BA is staying the same way it is. the development is just going veeeeeeeeeerrrrrrrrry slow right now.


you guys really mean the world to me and I hope when I release my game that you guys will enjoy it even more than me making it, cuz I really enjoy making it lol.


i dont wanna leave this off on a bad note so here's some good news! when this game does eventually release it will be FREE FOR THE FIRST WEEK OF RELEASE, when it ends it will probably be $2 or smthn idk.


thx for the support and ill see you guys nxt time! squidtim out!


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